How to play Dummy Rummy

Summary: The main objective of dummy rummy is to complete 12 pre-determined melds and the player who completes all 12 with the lowest points wins. This is a marathon of a card game and of of the longest in the rummy family. To complete a turn, a player must pick up a card and throws 1 card in the discard pile.

Jokers and Two’s are wild cards. Unlike other variations, in using Jokers and Deuces, you are not allowed to replace them if you have the original cards that represent them.

Deck: 2 decks of 52 cards, plus 4 Jokers

Number of players: 2-4

Number of cards dealt: 13


In dummy rummy, these are cards composed of sets which may contain 2 cards (2 cards of 5h, 5c), or runs (5, 6, 7, Aces are treated as high and low card, but not both K-A-2-3). The following are the required meld sets in order to win:

1. Two sets of three

2. Set of three, run of four

3. Two sets of four

4. Two runs of four

5. Set of four, run of four

6. Two sets of three, run of four

7. Set of three, run of seven

8. Three sets of three

9. Two sets of five

10. Two runs of five

11. Set of eight

12. Run of ten

The Play

A player’s turn in dummy rummy unlike the other variants is consist of drawing, melding and discarding. Although there is what you call “cut-ins,” wherein a player can ask to cut in if he sees a card he likes even if it is not his turn. It is up to the player who owns the turn to allow it or not. Otherwise, if another player wants the card, the player to the left of the owner’s turn takes precedence. (A player with no cut-in will have 11 cards, one cut-in has 14 cards, 2 cut-ins has 17 cards).

Object of the Game

The object of the game is to discard all cards until a player manages to “go out” and the overall object is to complete all 12 sets.


A dummy rummy player who wins or went out scores as zero; the other players count the total value of their cards at hand.

Card values:

Each 3,4,5,6,7,8,9 – 5 points

Each 10, J, Q, K – 10 points

Each Ace – 15 points

Each Joker – 20 points

Their scores are the added to their running total and the player who completes all the 12 meld sets with the lowest score wins the game of dummy rummy.